#Dungeon keeper 2 online Patch
Rise of Avalon Patch 15 (Season 12 Patch) Increased duration of Liquid Fire from 12s to 18s.Demonic Harbinger now indicates visually if he starts to use Unrelenting Slaughter for more clarity in his behavior, particularly for builds with medium cast times.Crowd Control durations of Malicious Imp, Demonic Predator and Demonic Slaver now have a set length instead of scaling with tiers, resulting in a shorter CC duration on higher tiers and little to no CC change on lower tiers.Using a new Randomized Dungeon Map now cancels your previous reservation.Logout times for dungeons in red and black regions are not affected, and Faction Flagged players still take 60 seconds to log out in blue regions and dungeons. Logout times in non-lethal dungeons were reduced to match their corresponding open-world zones (10 seconds for blue, 60 seconds for yellow).Incendiary Fissure and Magma Mephit: The damage effect can no longer be cleansed while inside the lava.Slag Spewer: Now casts more frequently (Cooldown 5s → 3s), and the Magma Ball moves faster but has reduced damage (900 → 750) and knockback (5m → 2.5m).Demented Heretic Thief: Now consistently tries to slow the target at the start of combat.Spike Traps: Hit area improved to fit the visuals more closely to better communicate their damage area.All Healing Cast inside the Corrupted Dungeon is now reduced more (10% → 20%).All Cooldowns (including capes) are now reset at the start of an invasion.The Shrine at the dungeon start (registering for PvP) must now be activated within 45 seconds of entering the dungeon.Additionally slows by 1% per stack beginning with the 6th stack.As soon as one player damages another again, the mob respawn cycle restarts.If both players go 45 seconds without damaging each other, all these mobs temporarily despawn.Mobs that respawn can immediately aggro the closest player.The buff is always applied, even when invincible.When a player enters the mob's aggro range, the mob attacks and applies one stack of the "Corruption" debuff, killing itself in the process.180 seconds have passed since the invasion began on Slayer difficulty or 300 seconds on other difficulties, AND.During an invasion, a new mob, the Corrupted Mephit, now spawns in every corridor and applies a stacking debuff to the first player passing it.This mob only spawns into Corrupted Dungeons after an invasion has gone on for some time, as the intention is to improve the quality of PvP by avoiding prolonged fights, and not to interfere with players who attempt to escape immediately. The goal is to still allow for a few disengages to change abilities, adjust tactics, and not have the fight narrowed to one single encounter, while also adding a penalty if players keep continuously resetting. hit-and-run strategies where players run from fights indefinitely to reset cooldowns and switch abilities), a new mob has been introduced to Corrupted Dungeons. The dungeon maps can be flat or enchanted and can be dropped by mobs. Randomized Dungeons can be found in the open world or summoned in the open world using dungeon maps. Randomized Dungeons have fixed and mobile spawning locations and are primarily designed for groups of 3-5 players. Raid Dungeons content is designed for 6+ players.Group Dungeons content is designed for 3-5 players.Solo Dungeons content is designed for 1-2 players.This also increases the loot found in dungeon chests.Ĭlassic Dungeons have fixed locations on the map and are designed for various size groups: These maps also can be found enchanted, which increase the chances that a mob drops better loot. The maps can be found in regular dungeons. Open World Dungeons can be further classified into Classic Dungeons and Randomized Dungeons.ĭungeons can be easily found by finding or purchasing a Dungeon Map. Open World Dungeons are in contrast accessible by all players at all times and can be found almost everywhere.In Albion Online these are called Expeditions. Instanced dungeons are only accessible by yourself or your own group, after entering through a gateway or portal.Two major categories of dungeons exist in Albion Online: Instanced Dungeons/Expeditions and Open World Dungeons. A Dungeon is an area where players can fight various mobs which will drop Silver, tokens, or various items and reward the player with fame, challenge points, and faction points.